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                  REVIEW by CHUCK: 
                    
                  Hey, my first review for Shmups!!!! I am 
                  a huge Shmup fan! So what better way to start off my first review 
                  than with an awesome game, Battle Garegga. Created by the wonderful 
                  team that did Soukyugerentai, 
                  Eighting/Raizing, Battle Garegga is a players dream come true. 
                  Where talkin' fast and furious! You've probably never seen so 
                  much going on the screen at one time(at least I haven't!!!) 
                  The Saturn handles this arcade conversion flawlessly; although, 
                  of course I've never seen the arcade game. But still 2D is the 
                  Saturn and it is the KING!!!  
                   
                  So, what's it all about. Well, first of all, there are eight 
                  different ships to use. Although I use "ships" lightly...Each 
                  of the different ships have different standard weapons and super 
                  weapons. The first four standard ships are basically just souped-up 
                  planes. You've got your G-1010(Silver Sword), G-130(Grasshopper), 
                  G-1026(Flying Baron) and G-913(Wild Snail). But, you've also 
                  got some very cool and very different ships that you can use. 
                  These look like some anime characters...Although I'm not sure 
                  and I can't pause the screen long enough to look at the names. 
                  One is a warrior, one is a magician, one is a dragon, one is 
                  a necromancer. These make the game even better because each 
                  of these four ships has unique weapons too and in my opinion 
                  that's what a shooter is all about. The kick-ass weapons!!! 
                  Trust me, Battle Garegga has some excellent weapons to look 
                  at and to blow the living hell out of stuff. My one favorite 
                  is for the extra ship that I believe is the necromancer. He 
                  has little bats as multi-bodies and his super weapon is a big 
                  skull that is animated and he says "Hell to you..." While all 
                  this is happening all these little skulls are flying out of 
                  the big skull...Very cool!!! I also mention that each ship has 
                  its own multi-bodies. Well, you can four of the buggers and 
                  you can make them do all kinds of great things. They can circle 
                  your ship, they can home in on the enemy, they can be straight 
                  ahead of you, or they can be at an angle at your side too. Kinda' 
                  reminds me of M.U.S.H.A....remember 
                  that one!!!  
                   
                  So, what about the graphics. At first, it doesn't seem as colorful 
                  as say Shienryu; 
                  but that game was designed on the STV hardware which is basically 
                  a Saturn; so Battle Garegga does kind of have that brown/green 
                  color to it, but you'll be to busy to notice it anyways. But 
                  still, the graphics rock. Each level(7 in all) has a very distinct 
                  look and feel. They range from the rolling acres of the Valley 
                  to the bustling Air Port. There is some parallaxing in some 
                  of the levels...although it is subtle; but it works great. Enemies 
                  are plentiful and varied and animated very well. You can see 
                  little wheels turning or little gears moving which just makes 
                  the game and makes me think that Raizing/Eighting really cared 
                  about their game. Everything smokes and blows up with graphical 
                  perfections; there are tons of what I call "hit sparks"...ya' 
                  know, when your weapon is hitting the boss and little sparks 
                  fly off of his skin. I love that! Enemies die nicely too. Some 
                  just blow up, some explode in a ring of fire, while others shoot 
                  off a huge flame finger. As I said earlier, this game throws 
                  more sprites at you than anything I ever seen. There are just 
                  millions of objects moving and animating at all times. Shrapnel 
                  from the enemies is all over the place too and the Saturn just 
                  handles it beautifully. The Saturn people, just smokes as a 
                  sprite monster. I've heard that can do virtually unlimited sprites 
                  and this game might attest to that. Bosses are big and mean. 
                  They are all your basic war machine type which is totally fine 
                  for this type of game(no throbbing brain Malc!!) Some are a 
                  real bitch too...  
                   
                  Music is such an important part of the whole game experience 
                  for me. I'm not one of those people who turn the game music 
                  off and listen to "other" music whilst playing. I have to have 
                  the ingame music or nothing at all. So, what is really neat 
                  about Battle Garegga is that it gives you the original arcade 
                  BGM or the arranged BGM. Both are super and I actually just 
                  switch back and forth between the two when I'm playing. The 
                  music is very techno/dancey sounding. So I love it!..I've always 
                  been a huge fan of electronic music  
                   
                  This is such a great game. Before I bought it people in the 
                  Sega Newsgroup were kinda' making it out to be crappy. But I 
                  didn't listen(do I ever listen..no) and picked it up and it 
                  is one of my favorites. I don't think any Shmups fan will disappointed... 
                   
                Chuck 
                    
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                  THE OTHER HAND... 
                  Malc's Opinion: 
                    
                  There's one thing that always amazes me 
                  with shootemups. I think it's something to do with the whole 
                  concept of just one (or two) earth fighter versus the universe. 
                  I know it can only really be this way, for the sake of the gameplay. 
                  But you think they might give you a really modern spacecraft 
                  to do it in.  
                   
                  The powers-that-be in Battle Garegga have no such ships at their 
                  disposal, in fact some of the ships you get look as if the A-Team 
                  knocked them up in ten minutes with only tape, a toothbrush 
                  and an airfix kit. However, Chuck Banevich informed me that 
                  if you go onto the options screen and switch EVERY option on, 
                  you get another 4 ships to play with, one of which is a dragon! 
                  How ace is that! So I can't really complain at all. Nice one 
                  Chuck! 
                   
                  This game is a bit of an anomaly, being such a classic design, 
                  and coming out as late as 1994 in the arcade. It's no small 
                  wonder that I haven't heard of it before. Raizing, the people 
                  responsible for releasing Soukyugerentai 
                  and Kingdom GrandPrix amongst others, have got a really nice 
                  line in shooters, in fact I've yet to see them release any other 
                  type of game. I'm not sure if Raizing are the developers, or 
                  just distributors with some good taste, but I hope so see more 
                  from them soon! 
                   
                  It's a vertically scrolling shooter, with all the usual baggage 
                  that this format commonly employs. You can't bash into any scenery 
                  - which is one thing I don't like about some shmups, it's nice 
                  to interact with the trees sometime. However, it's probably 
                  a very good thing, as BG is one of the busiest games I've ever 
                  seen. I can't get past level one yet without dying at least 
                  once (how are you getting on with it Steven?) much less complete 
                  the game without resorting to credit feeding. There's just so 
                  many bullets on screen, small ones at that. The only way to 
                  play it properly is to turn your telly so that you can play 
                  in in the original 'tall' arcade mode and everything opens up 
                  a bit. 
                   
                  As for graphics, you can see them below, lots of multipart highly 
                  detailed huge bosses to waste, each with pleasingly varied attacks. 
                  At first the game seems a bit rough graphics-wise, but astounds 
                  the further you get on, except there's no way you can stop and 
                  admire the design! A highly recommended game, nab it if you 
                  see it!  
                   
                  Malc's Score 8½/10  
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